Subway Chaos
A downloadable game for Windows and macOS
Note: Game is open source on github!
New Video: A Subway Chaos Reflection.
Subway Chaos is a casual single-player casual game. Your goal is to redirect subway trains with an array of colors and letters into their proprietary lanes (and prevent them from crashing). From planes to other trains, you will be faced with a set of unique challenges at every level. There will be an infinite arcade mode, where there will be endless trains and endless obstacles!
Resolution | 3440x1440p60 | 1920x1080p60 | 1280x720p30 |
Setting | Quantum Pc | Quantum Pc | Potato |
Cpu | i5 or higher | i3 or higher | i3 or higher |
Gpu | GTX 1050 or higher | GT 970 or higher | Intel HD630 or higher |
Potato Vs Quantum Comparison
Potato | Quantum Pc | |
Reflections | No | Yes |
Metallic Surfaces | Minimal | All |
RTX Enabled | No | No |
Train Fractures | No | Yes |
Details | Medium | All |
Note: Anything under 720p may cause issues and glitches with the UI. Try at your own risk
Inspired by Conduct This and Train Conductor World. Made in collaboration with my god cousin Mr.Moooo.
Game Design and Development:
- Coding - BotMoooo, Mootbing
- Designer - Mootbing
- Soundtracks - Elektrium
- Sound FX - Mootbing, BotMoooo
Additional Credits:
- Alpha Play Testers - Ryan, Stephen, BotMoooo
- Beta Play Testers - Max, BotMoooo
Status | Released |
Platforms | Windows, macOS |
Authors | Cowland Game Studios, BotMoooo, ElektriumBonh |
Genre | Simulation, Strategy |
Made with | Unreal Engine |
Tags | 3D, Casual, Explosions, Physics, Singleplayer, subway, Top-Down, Trains, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Development log
- [FIXED] Windows download bugMay 09, 2021
- Devlog #11 - RELEASEMay 09, 2021
- Devlog #10 Fate of Subway ChaosMay 07, 2021
- Devlog #9 - Almost... There...Mar 17, 2021
- Devlog #8 - Progress CheckFeb 27, 2021
- Devlog #7 - Roadmap To 1.0! & IOS Release?!Feb 04, 2021
- Devlog #6 - Rejected by the MTAJan 23, 2021
- Devblog #5 - New Shop & PowerupsJan 15, 2021
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