Devlog #10 Fate of Subway Chaos
It has been a while since I've made an update on this project. It has been dead in the water for a while.
To be quite frank, I'm not too sure where this project is heading. I haven't worked on it a lot recently, and I think the motivation is finally coming back somehow. I would like to finish the game, because it would mean a lot to my past self. And I remembered how much time I spent on the project, so I would not like to give up on it just yet.
Anyways, this is just a short devlog post about how the project isn't dead and you should see a release by June.
Also some features will be scraped in the haste to meet a releasedate. I will announce them in the final release thread.
Get Subway Chaos
Subway Chaos
Control subways and redirect them to their corresponding rails without crashing them.
Status | Released |
Authors | Cowland Game Studios, BotMoooo, ElektriumBonh |
Genre | Simulation, Strategy |
Tags | 3D, Casual, Explosions, Physics, Singleplayer, subway, Top-Down, Trains, Unreal Engine |
Languages | English |
More posts
- [FIXED] Windows download bugMay 09, 2021
- Devlog #11 - RELEASEMay 09, 2021
- Devlog #9 - Almost... There...Mar 17, 2021
- Devlog #8 - Progress CheckFeb 27, 2021
- Devlog #7 - Roadmap To 1.0! & IOS Release?!Feb 04, 2021
- Devlog #6 - Rejected by the MTAJan 23, 2021
- Devblog #5 - New Shop & PowerupsJan 15, 2021
- "Weekly" Devblog #4 - A LOT DONEJan 06, 2021
- Daily (now weekly) Devlog #3 - Track Acceptance And Change To ScheduleDec 04, 2020
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