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Subway Chaos
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Devlog
[FIXED] Windows download bug
May 09, 2021
by
Cowland Game Studios
Hey guys I was recently made aware of a windows bug. When you download subway chaos, and you run it. Something along the lines of "This program is used for packaged games and is not meant to be run di...
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Devlog #11 - RELEASE
May 09, 2021
by
Cowland Game Studios
I am announcing the release of Subway Chaos! Have fun and good luck! Sadly we weren't able to complete the music and OSTs for the game. However, if that gets done, I will update the project for a bett...
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Devlog #10 Fate of Subway Chaos
May 07, 2021
by
Cowland Game Studios
It has been a while since I've made an update on this project. It has been dead in the water for a while. To be quite frank, I'm not too sure where this project is heading. I haven't worked on it a lo...
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Devlog #9 - Almost... There...
March 17, 2021
by
Cowland Game Studios
Progress So far, we have made it to the middle of march, and I am losing motivation for this game. I think I have what the majority calls "Shiny Object Syndrome", where I get motivated at the very beg...
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Devlog #8 - Progress Check
February 27, 2021
by
Cowland Game Studios
Roadmap Update About two weeks ago we announced our roadmap to completion of Subway Chaos. This devlog is a follow-up and a progress report of where we are in the process and how the game is coming al...
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Devlog #7 - Roadmap To 1.0! & IOS Release?!
February 04, 2021
by
Cowland Game Studios
Roadmap It's been almost three months since we have written the first lines for this game. Wow. I must say, time moves fast. Anyways, we are able to get in some more features for yall this month. And...
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Devlog #6 - Rejected by the MTA
January 23, 2021
by
Cowland Game Studios
#announcement
I Got Rejected We've all been there, bummed out after a rejection. No, I'm not talking about getting friend-zoned or dumped (if you're in this situation, I feel your pain). That's a topic for another...
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Devblog #5 - New Shop & Powerups
January 15, 2021
by
Cowland Game Studios
1
Back On The Grind Wow that last post blew up... Got ~60 views instead of the usual 20ish. I guess hard work pays off. Anyways, I'm getting back on the grind fixing bugs and brainstorming new features...
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"Weekly" Devblog #4 - A LOT DONE
January 06, 2021
by
Cowland Game Studios
1
Sorry First of all, sorry for my consistency... I was planning on making a video for these few weeks' devblogues, but I ended up forgetting and had lots going on... Long story short... Here I am, on N...
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Daily (now weekly) Devlog #3 - Track Acceptance And Change To Schedule
December 04, 2020
by
Cowland Game Studios
[IMPORTANT!] I WILL BE CHANGING DEVBLOG SCHEDULES It will no longer be daily, as I overestimated how much I can do in a day, so now it will be every week instead. Anyways, without further ado, here's...
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Daily Devlog #2 - UI Menu Work
December 02, 2020
by
Cowland Game Studios
Hello! Welcome to my second devblog, enjoy! First of all, Apologies to my inconsistency... Sorry I forgot to post here yesterday y'all, (ikr, its been legit 1 day since I said I'd post daily... sorry)...
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Daily Devlog #1 - Cleaning code and Emergency button
November 29, 2020
by
Cowland Game Studios
Howdy, It's been a day since the site launched and I just want to update on the development progress. I have also sorted them into categories below: Cleaning Up Code I have decided to cleanup what I...
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Game site launched & FAQs
November 29, 2020
by
Cowland Game Studios
#announcement
After an afternoon of writing and talking with @BotMoooo, we have decided to launch the site before the game. Overall, we decided that we want to build a community first, before we actually launch the...
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