Daily Devlog #2 - UI Menu Work
Hello! Welcome to my second devblog, enjoy! First of all,
Apologies to my inconsistency...
Sorry I forgot to post here yesterday y'all, (ikr, its been legit 1 day since I said I'd post daily... sorry). So I've been working on some improvements to my UI, here are some of the features I am working on!
In-Game UI
I've made the UI dynamically update when a train goes to the right spot. Train detection works!
The score count and progress bar are now accurate and it will depict how many trains out of the goal. (There are also wierd transition animations (watch vid below to see))
Dynamic Train Color
Trains will now change color depending on their letter (red is 1,2,3 and blue is A,C,E)
Soundtracks (new)
Ayy huge thanks to my friend who goes by the internet name "Elektrium" for making music for the game. He is god with logic pro. So below is two new soundtracks that are being worked one. The longer one is for the title screen, the other one we are probably using for an intense level!
Listen to the Other Untitled Masterpiece!
Changes
So I have put in a video for y'all to watch that will describe everything since I can't really describe much I've done in two days with a picturesque post. (Psst. Imma let you in on a secret, if you want to be the first one to know development progress and game updates, subscribe!!!). Anyways I have a chem quiz tmr so not gonna post long. Gonna sleep now. Be good, watch the vid. Mootbing signing off.
Get Subway Chaos
Subway Chaos
Control subways and redirect them to their corresponding rails without crashing them.
Status | Released |
Authors | Cowland Game Studios, BotMoooo, ElektriumBonh |
Genre | Simulation, Strategy |
Tags | 3D, Casual, Explosions, Physics, Singleplayer, subway, Top-Down, Trains, Unreal Engine |
Languages | English |
More posts
- [FIXED] Windows download bugMay 09, 2021
- Devlog #11 - RELEASEMay 09, 2021
- Devlog #10 Fate of Subway ChaosMay 07, 2021
- Devlog #9 - Almost... There...Mar 17, 2021
- Devlog #8 - Progress CheckFeb 27, 2021
- Devlog #7 - Roadmap To 1.0! & IOS Release?!Feb 04, 2021
- Devlog #6 - Rejected by the MTAJan 23, 2021
- Devblog #5 - New Shop & PowerupsJan 15, 2021
- "Weekly" Devblog #4 - A LOT DONEJan 06, 2021
- Daily (now weekly) Devlog #3 - Track Acceptance And Change To ScheduleDec 04, 2020
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